Outreach Map · Map II — Nashville corridor · Map III — southern US-64 route · Store Outreach Tracker
Gold pins sit on the route; blue pins are detours; dotted spurs show how far off you'd be going. Click any pin for address, phone, and Thursday hours.
| 9:00 a.m. | Depart Martin, TN-22 south |
| 9:40 | McKenzie — nothing here |
| 10:00 | Huntingdon — nothing here |
| 10:35 | Collect'eM Card & Hobby, Lexington — open 10–6. Your only shot at a west-TN store. Give it 30 min. |
| 12:10 p.m. | Savannah — Gamers Guild doesn't open until 4 p.m. You'll be four hours early. Drive on. |
| 12:10–1:50 | The 90-mile dead zone. Waynesboro, Clifton, Decaturville: nothing. Eat lunch somewhere in here. |
| 2:00 | Game Knight, Lawrenceburg — opens at 2:00 on the dot. The best on-route stop of the trip; they have actual D&D tables. Give it 40 min. |
| 3:40 | Pulaski, then Fayetteville — nothing in either (Fayetteville has a sports-card shop only) |
| 4:30 | Good Game Arcade & Bar, Winchester — open till 11 p.m., so no pressure. 30 min. |
| 5:10 opt. | Alternate Dimensions, Tullahoma — 25 min north, closes 8. On this route it's a reasonable detour instead of the 50-minute one it was off I-24. |
| 5:40–6:50 | Monteagle, Jasper, South Pittsburg — nothing, all of it |
| 6:50 | Chattanooga. Infinity Flux closes at 7 — you will miss it unless you cut a stop. Go straight to Epikos Brainerd, open till 9. |
The tradeoff to know about: leaving at noon instead would let you catch Gamers Guild in Savannah at 4 and give Game Knight a leisurely visit — but you'd arrive in Chattanooga after everything closed. Morning departure is the right call; Savannah is the store you're sacrificing.
Wizards Play Network member — Magic and Pokémon, singles and sealed, with play space. Opened around late 2025, 5.0 rating, family-friendly. It is the only store on the route between Martin and Savannah, and Savannah won't be open when you pass it. Don't skip this one.
A second Lexington store, billed as a gaming center. Not in the Wizards locator and 4.0 rated, so it's more of an unknown than a sure thing — but it's three minutes from Collect'eM, so you lose nothing by rolling past to see if the lights are on.
No hours anywhere online. Call from the road, or just look.
Wizards Play Network store with Magic, Pokémon, One Piece, Lorcana and Flesh and Blood — singles, sealed and organized play, 5.0 rated. Their site makes no mention of RPG books, miniatures, or board games, so the crowd skews card-player.
Opens at 4 p.m. On a morning departure you'll roll through Savannah around noon and find it dark. Either accept the miss or mail them a flyer instead.
The single best on-route stop of the trip. Comics, collectibles, Pop figures, Magic, Pokémon and Yu-Gi-Oh — plus dedicated D&D tournament and table space, which on this corridor is rare. 4.9 stars across 61 reviews. Worth a real conversation, not just a flyer drop.
Not listed in the Wizards store locator (only their Columbia branch is), so it's easy to miss when searching. It's there.
The most forgiving hours on the entire route by a wide margin — thirteen hours a day. It's an arcade and beer bar rather than a hobby shop, but it's a Wizards Play Network member selling Magic and Pokémon sealed, singles and accessories, and it runs regular play days. A room where people already come to play games with strangers is a good room for a con flyer.
Two different phone numbers are on file — try (931) 262-2365 first, then (931) 409-2065.
RPG books, board games, Warhammer miniatures and a deep card counter. On your original I-24 plan this was a 50-minute round-trip penalty; on this route Winchester puts you close enough that it's a sensible add-on while the light's still good.
Address changed — older listings still say 217 S Anderson St.
The only genuine tabletop-RPG-and-miniatures shop anywhere near this corridor: board games, TTRPGs, dice, accessories, 3D-printed minis and dice towers. If you want one store on this trip whose customers are already playing D&D rather than shuffling cards, this is it — and the hours are generous enough that a Lawrenceburg-then-Columbia loop still gets you to Chattanooga.
The 70-minute round trip is the real cost. Worth it only if you skip Winchester or leave Martin at 8.
The two best tabletop stores in West Tennessee, two minutes apart. Canada's has 20+ play tables and the largest RPG play area in Jackson; Nerdvana is a Games Workshop retailer whose Thursday night is Magic night. Roughly an hour round trip from Lexington for two strong rooms — and it's the closest real gaming community to Martin, which matters for WinterCon well beyond one flyer.
Opened May 2026 as "Guildhall and Academy" and explicitly runs Dungeons & Dragons alongside Magic, Pokémon and Yu-Gi-Oh. Purpose-built accessible gaming tables, ramps, recliners — someone thought hard about who gets to sit down. A brand-new store an hour from Martin is a relationship worth starting regardless of this trip.
Too new for published hours. Call before detouring.
Wizards Play Network store — Magic, Lorcana, Flesh and Blood, Pokémon. 4.5 stars, 49 reviews. A reasonable substitute if you decide to skip Winchester, since Fayetteville itself has nothing.
Magic, Pokémon, Lorcana, board games, D&D, Warhammer, new comics Wednesdays. Good store — but on this route it's now a real detour that competes directly with Tullahoma, and Tullahoma is closer and open two hours later. Pick one.
Magic, Pokémon and Yu-Gi-Oh singles, sealed and organized play, 4.9 stars. Good little shop — wrong time of day entirely. You'll pass Huntingdon around 10 a.m. and they don't open till 3. Filed here so you know it exists for a future run.
Comics and back issues, Magic and every other TCG, RPGs, miniatures, board games, reservable miniature tables, tournament space, CGC grading. The only full-service store on the whole trip with all of it under one roof, and the latest weeknight hours in the city — which, arriving at 7 p.m., is exactly what you need.
Two retail spaces, one of them dedicated to RPG and fantasy: D&D supplies, dice, miniatures, Warhammer, board games new and used, comics, vinyl. Excellent store — the problem is purely the clock.
Closes at 7. On a 9 a.m. departure you arrive around 6:50. Catch it Friday morning instead, or cut Winchester to make it.
Smaller satellite of the Brainerd flagship — comics, board games, miniature games, collectibles. Same ownership, so a flyer here reinforces the Brainerd ask. A two-minute stop if you're already on the Hixson side.
Northgate Mall is under redevelopment planning in 2026; open now, but the address may not last.
Board games, D&D books, Warhammer, miniatures, TCGs and a play space. They run a Thursday board game night off-site at Odd Story Brewing, 6–8 p.m., which may honestly be a better place to catch them than the shop.
Their own site says Mon–Sat 12–6; every third-party listing says afternoons till 8 or 10. Phone before driving out.
Two Wizards-network stores three blocks apart just over the Georgia line. Myth & Fable does graphic novels, collectibles and cosplay supplies; Society of Sages is newer (2025) and thinly documented. Worth it only if you have a spare hour in Chattanooga — but two stores in three blocks is efficient.
Two things worth asking every owner beyond "can I leave these": would you run or sponsor a table at WinterCon, and who else around here should I be talking to. On a corridor this thin, that second question is worth more than the first — half these stores never showed up in a search, and the ones that did will know the ones that didn't.
Still unresolved on your tracker: One Frequency Games (Martin, your Priority 1 co-host) — listed at 731-326-7440, but no street number, no hours, and its Facebook page geotags South Fulton rather than Martin. Call it. Dragons and Mages, 218 S 1st St Union City, 731-599-9812 — confirmed as the real thing (D&D, Descent, X-Wing miniatures, board games, open gaming area, twelve years in business), but no published hours and it's 25 minutes north of Martin. Both are hometown visits, not road-trip stops. Also new: Tennessee Card and Table Games in Savannah publishes its own card games and sells at events — that's an exhibitor lead, not a shopping stop.